Using the Timeline

The Timeline, one of the most flexible and valuable elements of the Motion interface, is where you control all timing aspects of the project. Whether you want to line up multiple objects to begin or end together, lengthen or shorten an object, or change which portion of a clip is used, the Timeline provides the tools you need.

You can organize your objects to begin and end on the frames you choose. You can also align multiple effects so they occur simultaneously. You can control objects’ durations and even perform common trim operations to edit the objects as you would in a nonlinear video editing application.

Additional controls let you manipulate masks, filters, behaviors, keyframes, and audio elements. The Timeline ruler provides an exact reference for managing timing and synchronizing effects. You can lock tracks to prevent changes, temporarily hide an object from view, and manage links between audio and video.

At the bottom of the Canvas (above the Timeline and toolbar) is an abbreviated version of the Timeline, called the “mini-Timeline.” The mini-Timeline provides an at-a-glance look at where selected objects fit into your overall project. It also provides controls to perform quick edits such as moving, trimming, and slipping without opening the Timing pane.