Audio, Camera, Motion Tracking, Particles, Replicator, Shape, and Text behaviors are designed specifically to be applied to their respective objects: Audio files, cameras, particle emitters or cells, replicators or replicator cells, shapes, and text.
For more information about Audio behaviors, see Audio Behaviors.
For more information about Camera behaviors, see Camera Behaviors.
For more information about Particles behaviors, see Using Particles Behaviors.
For more information about Replicator behaviors, see Using the Sequence Replicator Behavior.
For more information about Shape behaviors, see Shape Behaviors.
For more information about Text behaviors, see Text Animation and Text Sequence Behaviors.
For more information about the Motion Tracking behaviors, including the Track parameter behavior, see Motion Tracking Behaviors.