Motion Tracking Behaviors

Motion uses behaviors to collect, analyze, store, and apply tracked motion data. Because the data is stored in the behavior (as keyframes), it can easily be applied to other objects in a project. A Motion Tracking behavior can also be used to apply animation data created by standard behaviors or keyframes. Motion Tracking behaviors are applied in the same manner as all other behaviors.

When a tracking behavior performs its analysis, track points appear in the Canvas, and tracking keyframes are created in the behavior. These keyframes live in the behavior that is applied to an object—the keyframes are not applied to the object itself.

Note: Onscreen track points (and their corresponding tracking keyframes that appear in the Keyframe Editor) are not created when using the default motion analysis in the Stabilize behavior.

There are four Motion Tracking behaviors:

When applicable, you can convert tracking data recorded or referenced by the Match Move, Stabilize, or Unstabilize behaviors to object keyframes. When converted, the tracking behavior is removed and the transform keyframes are “baked” into the object. For more information on converting behaviors, see Converting Tracks to Keyframes.