About the inspector area

Use the inspector area to view and edit information for the selected object in the Project navigator or for the entire project. To open the inspector area, click the right button () in the toolbar of the main window.

To show a specific inspector, click the corresponding button in the inspector bar. The available inspectors depend on the current selection and can include:

Icon

Inspector

Description

File inspector

View and manage metadata for a file, such as its name, type, path, and location within your project, and so forth.

Quick Help inspector

View details about a symbol, including a concise description, where and how it is declared, its scope, the parameters it takes, and its platform and architecture availability.

Identity inspector

View and manage metadata for an object, such as its class name, accessibility information, runtime attributes, and labels.

Attributes inspector

Configure attributes of the selected interface object.

Size inspector

Edit the initial size and position, view constraints, minimum and maximum sizes, and autosizing rules for an interface object.

Connections inspector

View the outlets and actions for an interface object, make new connections, and break existing connections.

Bindings inspector

View and edit bindings for view objects.

View Effects inspector

View and edit settings for animation, alpha channel, transitions, and other visual characteristics.

SKNode inspector

View and edit attributes for a SpriteKit node such as a particle emitter, scene, or body in a scene.

Source Control inspector

Shows the details of the selected repository or commit.

See alsoAbout the main windowAbout the toolbarAbout the navigator areaConfigure the editor areaAbout the debug area