Layers list overview

When you add media content, the resulting element is represented in your Motion project as a layer. Think of layers as a series of visual overlays stacked on top of each other. These image layers combine to create the composition displayed in the canvas. Motion provides a graphical representation of this layer hierarchy in the Layers list of the Project pane. In a 2D project, the stacking order of layers in the Layers list determines which layers appear in front of others in the canvas.

You can modify layers by applying effects objects to them. Effects objects also appear in the Layer’s list, under the group or layer to which they are applied.

The Layers list contains the following objects:

Project pane showing Layers list containing the Project object, groups, layers, and effects objects

Additional icons and controls in each row of the Layers list provide information about the status of applied effects, allow you to lock layers, and let you turn applied effects on or off. For more information, see Layers list controls.

Note: In Motion, any element that appears stacked in the Layers list is considered an object. That includes image layers, which are a special class of object defined as any image-based element—a movie clip, a still image, a shape, text, a particle system, a replicator, and so on—that’s visible in the canvas. For example, a rotating a triangle shape is a layer, but the behavior object that animates it is not; a sepia-tone video clip is a layer, but the Sepia filter that makes it so warmly old-timey is not. In Motion help, the term object is often used to describe the superset of all elements (layers, groups, and effects objects) that form a composition. Layer, however, always refers to an image-based element.