Animate emitters and cells overview

By adding behaviors to a particle system’s emitter, or to the cells themselves, you can create sophisticated, organic animation that would be impossible to accomplish any other way. You can animate an emitter using behaviors designed specifically for particles, or by using Basic Motion, Parameter, or Simulation behaviors. You can also animate emitter parameters and cell parameters with keyframes.

Consider the following guidelines when animating a particle system:

See also
Apply behaviors to particle systems
View animated emitter curves in the Keyframe Editor