Behaviors overview

Behaviors are animation and simulation effects that you can apply to image layers, cameras, and lights to build sophisticated motion effects without keyframes. Some behaviors even adjust individual parameters of objects in your project, allowing you to customize animated effects with extreme precision.

Behaviors are designed to be flexible and can be combined with one another to create all kinds of effects.

There are 11 kinds of behaviors in Motion:

For an introduction to using and applying behaviors, see Apply behaviors overview. For information about adjusting applied behaviors, see Adjust behaviors overview.

Note: Audio, Camera, Motion Tracking, Particles, Replicator, Shape, and Text behaviors are discussed in their respective chapters.