OpenGL and OpenGL ES

OpenGL (Open Graphics Library) is a multipurpose open-standard graphics library that’s used for 2D and 3D digital content creation, mechanical and architectural design, virtual prototyping, flight simulation, video games, and more.

OpenGL ES (OpenGL for Embedded Systems) is a simplified version of OpenGL that eliminates redundant functionality to provide a library that’s both easier to learn and easier to implement in mobile graphics hardware.