Connections inspector

Use the Connections inspector to view, edit, and delete the connections between a user interface object and properties or methods in another object in the user interface file. To open the Connections inspector, click the Connections button () in the Inspector bar.

The left side of the inspector shows the possible outlets and actions for the object. The right side shows the symbols in your source code for the connected properties and methods.

To add a connection, drag from the connection well (open circle) to an object or to your code. To remove a connection, click the delete button (x) in the destination.

You can also change an objects connections by using the connections panel. To open the connections panel for an object, Control-click the object in the outline view or canvas.