Emitter controls

The parameters in the Emitter Controls section of the Emitter Inspector determine how particles are distributed and rendered in your project.

Several of these controls are identical to those found in the Emitter HUD, with one difference: Although the emission control in the Emitter HUD lets you manipulate the Range, Angle, Latitude (3D), Longitude (3D), and Speed parameters using a single graphical control, the Emitter Inspector uses individual numeric controls for each parameter.

Note: The settings for emitters in the Properties Inspector and Emitter Inspector can be keyframed to change values over time. However, there’s no way to control the animation of individual particles.

Some parameters in the Emitter Inspector depend on the settings of other parameters. All combinations of parameters are described below:

Inspector showing controls that correspond to HUD’s graphical emission control
See alsoAdjust a particle system in the InspectorSingle-cell versus multi-cell emitter controlsParticle cell controls