Work with multiple cameras

If a scene contains more than one camera, you can set the topmost camera in the Layers list and Timeline to be the active camera at the current frame. Although the active camera is the default camera used for export, you can select any scene camera to export. (The active camera is not the same as the active view. The active view is the last viewport you clicked in when working with multiple viewports.)

Timeline showing three cameras overlapping on different tracks

Note: Dragging and dropping an object onto the Canvas adds the object to the scene at the focal plane of the current camera. Dragging an object into the Layers list or clicking the Apply button in the preview area of the File Browser positions the object at 0, 0, 0 in the Canvas.

Make a camera active based on its layer order

Make a specific camera the active camera

See also
Timeline overview