Modify the lighting environment

Reflective objects such as 3D text need something to reflect. In Motion, you can choose what’s reflected in the surface of 3D text objects by enabling environment lighting.

Environment lighting projects an image onto the 3D text object to simulate a reflected world.

Canvas showing 3D text with Environment set to Colorful and Environment set to Squares

Because environment lighting emulates the reflective properties of real-world objects, its effects are more noticeable on 3D text with shiny surfaces.

Set the image to be reflected by a 3D text object

  1. In the Layers list, Timeline, or Canvas, select a 3D text object.

  2. In the Appearance pane of the Text inspector, click the disclosure triangle to expand the Environment section of controls.

  3. Click the Type pop-up menu and choose an environment.

    Options in the Environment Type pop-up menu in the Appearance pane of the Text Inspector

    Choose one of the preset images (such as Roof Top, Light Box, and so on) or choose Gradient and choose a preset gradient or create a custom gradient to act as the source of the reflection. For information on using gradients, see Gradient editor overview.

    Tip: You may need to rotate the 3D text object around its X or Y axis to see different parts of the reflected environment. For more about rotating a text object, see Move and rotate 3D text.

Modify the appearance of a reflected environment

In the Appearance pane of the Text inspector (in the Environment section), do any of the following:

Turn off the environment reflection

Because the environment control effectively adds a light source to your 3D text object (even when Lighting Style is set to Off), you may want to turn off the Environment entirely—for example if you add scene lights to create a custom lighting environment.

Tip: If your project has more than one 3D text object, for more realistic results make sure that all text objects use same reflection environment.

For a list of Environment controls, see Lighting and environment controls.