MP3 bounce options

You can bounce projects to MP3 (MPEG-2, Audio Layer 3) format files. The MP3 format was developed by the Fraunhofer Institute, and allows high compression rates while maintaining reasonable audio quality. MP3 is a widely used standard for audio file exchange over the Internet.

Because the MP3 file format involves a loss of audio quality, you shouldn’t use MP3 files during production if you have access to the same audio data in non-lossy formats such as AIFF or WAV.

Bounced PCM files are also used for encoding to MP3/M4A. Note that this occurs before dithering takes place.

Note:  The MP3 format doesn’t support sampling rates higher than 48 kHz. If the selected sample rate is higher than 48 kHz, a temporary copy of the PCM file (with a 48 kHz sample rate) is created before the project is bounced to MP3 format.

If PCM is unselected in the Destination area of the Bounce dialog, a temporary PCM file is created and used as a source for bouncing to MP3 or M4A, or for burning to a CD (depending on which options are selected).

Selecting the MP3 option in the Destination area automatically disables the PCM > Surround option. This is because the MP3 format doesn’t support surround. However, Split Stereo format is possible, even if the encoded MP3 file is set to Joint Stereo mode.

When you click MP3 in the Destination area, the following options are available:

Figure. MP3 options in the Bounce window.