Scaled ES2 modulation targets

All modulation targets outlined in this table result in a scaled modulation, which means that the target parameter value is multiplied by the modulation value. This works as follows: a modulation value of 0.0 results in no change, a modulation value of +1.0 equals a 10x multiplication, and a modulation value of −1.0 equals a multiplication by 0.04.

Target

Comments

LFO1Rate

This target modulates the frequency (rate) of LFO 1. You can automatically accelerate or slow down LFO 1 rate by modulating the LFO1Rate target with one of the envelope generators (ENV) or with LFO2.

Env2Atck

(Envelope 2 Attack) modulates the Attack time of the second envelope generator.

Env2Dec

(Envelope 2 Decay) modulates the Decay time of the second envelope generator. In cases where you’ve selected Env2Dec as the target and Velocity as the source, the duration of the decaying note is dependent on how hard you strike the key. Selecting Keyboard as the source results in higher notes decaying more quickly (or slowly).

Env2Rel

Env2Rel (Envelope 2 Release) modulates the Release time of the second envelope generator.

Env2Time

Env2Time (Envelope 2 All Times) modulates all ENV2 time parameters: Attack, Decay, Sustain, and Release times.

Env3Atck

Env3Atck (Envelope 3 Attack) modulates the Attack time of ENV3.

Env3Dec

Env3Dec (Envelope 3 Decay) modulates the Decay time of ENV3.

Env3Rel

Env3Rel (Envelope 3 Release) modulates the Release time of ENV3.

Env3Time

Env3Time (Envelope 3 All Times) modulates all ENV3 time parameters: Attack, Decay, Sustain, and Release times.

Glide

This target modulates the duration of the Glide (portamento) effect. If you modulate Glide, with Velocity selected as the source, the speed of the keystrike determines the time it takes for the played notes to reach the target pitch.