This table describes the distortion effects pedals.
Stompbox | Description |
|---|---|
Candy Fuzz | A bright, “nasty” distortion effect. Drive controls the input signal gain. Level sets the effect volume. |
Double Dragon | A deluxe distortion effect. It offers independent level controls for input (Input) and output (Level). Drive controls the amount of saturation applied to the input signal. The Tone knob sets the cutoff frequency. The Squash knob sets the threshold for the internal compression circuit. Contour sets the amount of nonlinear distortion applied to the signal. Mix sets the ratio between the source and distorted signals. The Bright/Fat switch changes between two fixed, high shelving filter frequencies. Blue and red LEDs indicate the Bright and Fat switch positions, respectively. |
Fuzz Machine | An American “fuzz” distortion effect. Fuzz controls the input gain. Overall output gain is set with Level. The Tone knob increases treble, while simultaneously reducing low frequencies, as you move it to higher values. |
Grinder | Grinder is a lo-fi, dirty “metal” distortion. Grind sets the amount of drive applied to the input signal. Tone is controlled with the Filter knob, making the sound harsher and more crunchy at higher values. The Full/Scoop switch alternates between two fixed Gain/Q filter settings. At the Full position, filtering is less pronounced than at the Scoop position. Overall output level is controlled with the Level knob. |
Grit | A hard and nasty filtered distortion effect that sounds great on keyboards and guitars. |
Happy Face Fuzz | A softer, full-sounding distortion effect. Fuzz sets the amount of saturation applied to the input signal. Volume sets the output level. |
Hi-Drive | An overdrive effect that can emphasize high frequency content in the signal. Level controls the effect output. The Treble/Full switch sets a fixed shelving frequency, allowing either the treble portion or the full range input signal to be processed. |
Monster Fuzz | A saturated, slightly harsh distortion. Roar sets the amount of gain applied to the input signal. Growl sets the amount of saturation. Tone sets the overall color of the distortion. Higher Tone values increase the treble content of the signal, but there is a corresponding decrease in overall volume. Texture can smooth out or roughen up the distortion. Grain sets the amount of nonlinear distortion applied to the signal. The effect output is controlled with the Level knob. |
Octafuzz | A fat fuzz effect that can deliver a soft, saturated distortion. Fuzz controls the input gain. Level sets the ratio between the distorted and source signals. The Tone knob sets the cutoff frequency of the highpass filter. |
Rawk! Distortion | A metal/hard rock distortion effect. Crunch sets the amount of saturation applied to the input signal. Output gain is set with Level. Tonal color is set with the Tone knob, making the sound brighter at higher values. |
Tube Burner | A vacuum tube-based distortion that provides a wide palette of sounds, ranging from warm grain to crispy overdrive. |
Vintage Drive | Overdrive effect that emulates the distortion produced by a field-effect transistor (FET), commonly used in solid-state amplifiers. When saturated, FETs generate a warmer sounding distortion than bipolar transistors, such as those emulated by Grinder. Drive sets the saturation amount for the input signal. Tone sets the frequency for the high cut filter, resulting in a softer or harsher tone. The Fat switch, when at the top position, enhances lower frequency content in the signal. Level sets the overall output level of the effect. |