Installing Apple Qmaster, Shake, and Other Applications
Each rendering application has a slightly different installation procedure. See the “Apple Qmaster and Distributed Processing” chapter in the Compressor User Manual, available in Compressor Help, for information on installing the Apple Qmaster suite of applications.
To use Apple Qmaster with Shake, or other frame-based rendering applications, you must follow these installation and licensing guidelines.
To submit batches for Shake: A copy of Shake must be installed on every node in the cluster. For command-line rendering on Mac OS X, a license is not needed.
To submit batches for Maya: Install and license a copy of Maya on every node in the cluster.
To submit batches for other frame-based rendering applications: Install a copy of the rendering application on every node in the cluster. For example, you must install a copy of After Effects 6.5 on every node in the cluster. It’s important that you install aerender, the command-line renderer for After Effects. After Effects requires a product key and serial number before installation.
Note: In all three of the above cases, you will need to install any third-party plug-ins, fonts, and so on, that your projects require on each node in the cluster.