The Body EQ can work as a simple EQ, as a complex spectral shaper, or as a body response simulator. In effect, the Body EQ can emulate the resonant characteristics of a wooden or metallic body—such as that of a guitar, violin, or flute.
The various models are derived from impulse response recordings of actual instrument bodies. These recordings have been separated into their general formant structure and fine structure, allowing you to alter these properties separately.
The Body EQ affects the summed signal of all voices, rather than each voice independently.
Note: When Basic EQ or another Body EQ model is chosen, the three knobs and slider parameter names and behaviors change. See Controlling the Basic EQ Model in Sculpture and Controlling Other Body EQ Models in Sculpture.
The Basic EQ parameters differ from other EQ models.
Drag vertically on the left third of the graphic to control the Low parameter.
Drag vertically on the center third of the graphic to control the Mid parameter.
Drag horizontally on the center third of the graphic to control the Mid Frequency parameter.
Drag vertically on the right third of the graphic to control the Hi parameter.
All other Body EQ models provide the following parameters:
Low Formant Stretch values move the formants closer together (centered around 1 kHz), whereas high values move the formants farther apart from each other. The control range is expressed as a ratio of the overall bandwidth.
Note: When combined, Formant Stretch and Formant Shift alter the formant structure of the sound and can result in some interesting timbral changes.
Note: Heavy use of Fine Structure may be quite CPU intensive. Also note that Fine Structure may not actually result in much difference in your sound. It is highly dependent on several string, Waveshaper, and Body EQ model parameter settings. As always, use your ears!
Drag vertically on the graphic to control the Formant Intensity parameter.
Drag horizontally on the graphic to control the Formant Shift parameter.