Auditioning Your Impulse Response

To really know how your impulse response will sound when used in Space Designer, you need to be able to listen to it in context. Impulse Response Utility includes an Audition window for just this purpose, where the loaded impulse response can convolve test audio files. The Audition window is divided into three sections: the Impulse Response area, the Monitor area, and the Audio Test Files area.

The appearance of the Audition window changes slightly when using a B-Format impulse response. The B-Format Audition window removes the Output Channel parameter from the Track area and includes a Loudspeaker area:

Figure. Picture showing the Audiotion Impulse Response, and the Audition the B-Format Impulse Response windows.

Impulse Response Utility allows up to five audio files to be loaded/used as sources when auditioning your impulse response. The Audition window also includes four test source files.

To open the Audition window
  • Click the Audition IR button.

    The Audition window will open. All editing functions are disabled while the Audition window is open.

Audition Impulse Response Window Parameters
  • Enable checkbox: Enables or disables individual impulse response recordings. Use these boxes to select the specific file (or files) you want to audition.
  • Input ID label: Identifies the specific impulse response file by its speaker > mic positions.
  • Mix field: Determines the ratio of dry test source signal to wet effect signal.
  • Monitor Level field: Sets the overall auditioning volume.
  • Test Audio File buttons: Plays one of the four included test source audio files.
  • Open buttons: Click to load an audio file for use as a test source. Any uncompressed audio file can be used.
  • Play buttons: Click to play the selected audio file through the enabled impulse response file (or files).
Loudspeaker Area Parameters (B-Format Specific)
  • Number of Loudspeakers field: Determines the number of loudspeakers that Impulse Response Utility will decode the impulse response into. Click the arrows to increase or decrease the number of speakers, or double-click the number of speakers and type in a new value.
  • Loudspeaker Angle field: Allows you to configure the angle of each loudspeaker. The B-Format decoding takes this into account when re-creating the recorded space.